Empire Earth 1 Free Download Full Version RG Mechanics Repack PC Game In Direct Download Links. This Game Is Cracked And Highly Compressed Game.
Specifications Of Empire Earth 1 PC Game
Genre : Strategy
Platform : PC
Language : English
Size : 583 MB
Publication Type : RePack By RG Mechanics
Platform : PC
Language : English
Size : 583 MB
Publication Type : RePack By RG Mechanics
Empire Earth 1 PC Game Overview
Empire Earth 1 PC Game Is A Real Time Strategy Game. This Strategy Game Was Developed By Stainless Steel Studios And Published Under The Famous Banner Of Sierra On-line. This Game Was Released On 13 November, 2001. In This Game The Player Has To Build Settlements, Collect The Resources, Increase The Armies And Fight The Epic Battles. This Game Comes With Construction Theme And The Player Has To Construct A Huge Empire With Strong Defensive System.
In This Game The Player Has To Create A Strong Empire And Increase His Armies To Fight With The Enemies. The Player Should Collect The Available Resources In The Environment And Use Them For The Construction Of Units And Weapons. The Player Has To Increase Three Types Of Armies Which Are Land, Air And Sea To Attack The Enemies And Also Defend His Kingdom From The Enemies. The Player Should Fight In The Battles With His Troops To Conquer The Enemies Land And Expand His Empire. The Player Can Upgrade His Weapons With The Income Generated In His Empire And Also Use It For The Development Of The Civilizations. This Game Contains Four Campaigns And The Player Has To Complete Each Campaign To Move To Next Campaign.
This Empire Earth PC Game Comes With Special Concept Which Is Makes The Player Travel From The Pas To The Future Up To 2025. The Four Campaigns Would Lead The Player To Fight In Four Different Time Periods. This Game Comes Long Hours Of Game Play With Different Environments And Allows The Players To Experience New Game Atmosphere. This Game Is One Of The Best Strategy Game And Also Awarded As The Best Game Of The Year 2001. Empire Earth 1 The Art Of Conquest Is The Next Extension To This Game Which Was Later Released In The Year 2002.
System Requirements Of Empire Earth PC Game
Minimum System Requirements
OS: Windows XP/Vista/7
Processor: INTEL 2 GHz Dual Core
RAM: 1 GB
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 9.0
Hard Drive: 1 GB free
Processor: INTEL 2 GHz Dual Core
RAM: 1 GB
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 9.0
Hard Drive: 1 GB free
Recommended System Requirements
OS: Windows XP/Vista/7
Processor: INTEL 2.4 GHz Dual Core
RAM: 1.5 GB
Video Memory: 64 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 1 GB free
Processor: INTEL 2.4 GHz Dual Core
RAM: 1.5 GB
Video Memory: 64 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 1 GB free
Click On Below Button Link To Empire Earth 1 Free Download Full PC Game. It Is Full And Complete Game. Just Download, Run Setup And Install. No Need To Crack Or Serial Number Or Any Key. Start Playing After Installation. We Have Provided Direct Links Full Setup Of This Game.
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- Empire Earth 1
Empire Earth 1
Download Empire Earth 1 full latest setup.exe file single direct and working link pc games for windows. Empire Earth is a brilliant real time strategy genre without rules.
About This Game
Empire Earth 1 is a real time strategy game by Sierra Entertainment. This game basically with some additional campaigns and features. The Gameplay and graphics is very reminiscent of the Age of Empires series, with cities taking the place of town centers. But different the evolution from stone age to the Nano Age seemed an innovative idea. They are quite different games, the campaigns of Empire Earth are historically accurate and a bunch of fun to play. Empire Earth will once again set the standard for real time strategy games with the latest technology and features. Empire Earth 1 will show you all the faces of ancient and modern warfare. This game is a timeless classic, to which i come back to again and again.
Empire Eath is a true classic in every way. Unlike the Age of Empires series, the game has a much greater focus on technology. The game has aged very well graphic wise and its mechanics are still pretty solid. If you enjoy slower paced real time strategy games genre than Empire Earth is a game that is certainly worth. This is one of the best old school games with differences between civilizations, there is a lot of variance in optimal gameplay. Wide variety of playable civilizations, each with their own unique units and powers. In the game, you have many options for it. This game has everything you ask for a strategic game.
System Requirements
- OS: Microsoft Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
- Processor: 1.2GHZ CPU
- Memory: 512 MB RAM
- Graphics: Direct X 9.0c Capable GPU
- DirectX®: 9.0c
- Hard Drive: 1 GB HD space
Screenshots Gameplay
How to download and install game
- Click the download button and you should be redirected to the web page
- Input password code and you can see google drive link or other host
- Once Empire Earth 1 is done downloading, right click the rar or zip file and extract with WinRAR
- Double click setup exe and run setup
- Click install game and let the game install. Apply crack if any
- To play the game, run as administrator from game exe file
- Have fun and enjoy.
You must have DirectX installed to avoid DLL Errors. Click here to download
Make sure to have your Antivirus Disable, not doing so results into the game you are installing to crash and not open. All download file on this site are 100% clean, regardless of what Norton AV, AVG, Avast, Avira AV, McAfee, Windows Firewall and etc.
Make sure to have your Antivirus Disable, not doing so results into the game you are installing to crash and not open. All download file on this site are 100% clean, regardless of what Norton AV, AVG, Avast, Avira AV, McAfee, Windows Firewall and etc.
Password: www.alfygame.com
Empire Earth 1
Platforms: | PC |
Publisher: | Sierra Entertainment |
Developer: | Stainless Steel |
Genres: | Strategy / Real-Time Strategy |
Release Date: | November 21, 2001 |
Game Modes: | Singleplayer / Multiplayer |
Still a peasant herding exercise at its core.
Empire Earth is an ambitious design, but only because it has so much stuff in it. There are fourteen eras, each the equivalent of an age in Age of Empires, ranging from prehistory to the hypothetical future. Each epoch has unique artwork and units. There are infantry, dogs, cavalry, archers, siege engines, ships, and eventually aircraft, tanks, and artillery, all in varying flavors appropriate to the epoch. There are spell-casting prophets. There are priests who convert the other guy’s armies. Each of the 200 or so units can be customized by upgrading one or more attributes: firepower, range, hit points, armor, and so on.
A wonderful Greek city. Or is it Roman?
There are technologies that improve your units’ stats or your civilization’s resource gathering. There is farming, foraging, hunting, fishing, logging, and mining. There are food, wood, stone, iron, and gold. There are 21 civilizations with specific bonuses. There are eight formations to put your units in. There are six Wonders of the World. There are four AI settings for each unit’s behavior. There’s a 3D engine. There are two victory conditions. And there’s basically one way to play – gather a bunch of resources!
Pseudo-Historical Tapestry
It’s as if all that other stuff just falls away, betraying Empire Earth as yet another game about resource gathering. The winner is almost invariably the guy who cranks out enough peasants (called citizens here) to gather the most resources and who most efficiently converts them into military units. There’s something profoundly disappointing when such a vast game ultimately comes down to herding peasants. This isn’t to say that there isn’t a lot of tactical variety in the way the units fight. There is, but in the end, it’s driven primarily by simple economics.
EE most immediately resembles Ensemble’s Age of Empires. This is hardly surprising considering Rick Goodman was on the design team for both. The interface, the subject matter, the unit graphics, the marketing, and even the title seem calculated to say “Hey, if you liked Age of Empires, you’ll like this, too!” Which is probably true. Although both games have a historical motif slathered over them like icing, Empire Earth eventually turns into a sci-fi battle bot arena with special spell powers like cloaking (Refractive Cloaking), unit shields (Diffraction Shields), mind control (Assimilation), and teleporting (Teleporting).
Empire Earth’s greatest strength is that the epochs play like different games. Pay a sum of resources and you can upgrade to the next epoch, unlocking new units and technologies. You can effectively limit games to one or two epochs by playing with standard rules, in which the cost of “epoching up” is so prohibitive you’ll only see two or three before the game ends. Alternately, you can play tournament rules, in which the epoch costs are reduced to encourage faster progression and more variety.
You sunk my battleship!
If you start at the prehistoric epoch, you’ve got a fairly tedious game with cavemen throwing rocks at each other. Then you get an Age of Empires clone for about three or four epochs. When guns and cavalry come into play, the game mechanics shift substantially. Then powerful artillery and machine guns dominate the battles, followed by tanks rendering cavalry obsolete. Then aircraft really shift the mechanics. Then a show-stopping nuclear bomb makes an appearance. Then the battle bots arrive and all pretensions of realism go out the window. Empire Earth ends with the defenestration of historical value.
Later stages of the game rely on more conventional combined arms attacks. Take out anti-aircraft guns with long distance artillery and follow up with bombing campaigns. Move in with infantry to kill your enemy’s citizens and cripple his economy. This works well enough with Empire Earth’s interface, which builds in nearly anything you’d expect in a real-time strategy game. One notable problem with the interface is that managing aircraft and naval units is like herding blind cattle. Combine an unwieldy system of separate waypoints for fighters, bombers, and individual planes with limited fuel for each aircraft and you’ve got stray airplanes everywhere. It’s a problem the enemy AI doesn’t seem to notice.
Rock, Paper, Battle Robot
Although each of the epochs encourages different tactics, Empire Earth wisely keeps base building and resource gathering consistent. Once you put up your walls, defensive towers, and basic unit-building structures, and once you’ve got your citizens going about their gathering, you can leave them alone and concentrate on military units. This is particularly important because even though the game ostensibly shows unit stats, it relies heavily on an under-the-hood system of unit trumps. Age of Empires did something similar, but it was limited to a fairly intuitive “cavalry trump archers trump infantry trump pikemen trump cavalry.”
Empire Earth, on the other hand, literally requires half a dozen flow charts to explain the unit relationships. Some of these are fairly silly. Why is a galleon more effective against a battleship than a frigate? Why are cavalry with guns more effective against other cavalry than infantry? In the final epochs, it breaks down into an arbitrary sci-fi slop. Let’s see, tanks are good against Pandoras, infantry are good against Minotaurs, Hyperions are good against both, and none are good against anti-tank guns except for Zeus robots. It’s almost pointless to show a unit’s stats when there are so many exceptions to whether an attack rating of 200 is better than an attack rating of 100.
The Kitchen Sink
Assaulting a castle with knights and trebuchets. It’s fortunate there’s no friendly fire involved.
For such a derivative game, Empire Earth does have a few nice twists. As in Age of Empires, you can build wonders of the world for an alternate victory condition. But like wonders in Civilization, each one actually gives you an advantage. There is an adjustable unit limit, but it’s a global figure split among all surviving civilizations. This is a great incentive for defeating other players and it means bonuses that increase your limit can give you a significant advantage. The number of citizens that can gather resources from each source is limited, so competitive economies will have to expand across the map. This greatly discourages turtle-style players.
But on the whole, Empire Earth plays a lot like a hundred and one other real-time strategy games. It’s a very old school game. It tries almost nothing new. But manages to add lots of good stuff to the old.
System Requirements: PII 400 Mhz, 64 MB RAM, 8 MB Video, Win 98/ME/2000
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Empire Earth III Free Download Full Version RG Mechanics Repack PC Game In Direct Download Links. This Game Is Cracked And Highly Compressed Game.
Specifications Of Empire Earth 3 PC Game
Genre : Strategy
Platform : PC
Language : English
Size : 3.46 GB
Publication Type : Repack By RG Mechanics
Platform : PC
Language : English
Size : 3.46 GB
Publication Type : Repack By RG Mechanics
Empire Earth 3 PC Game Overview
Empire Earth III PC Game Is A Strategy Game Which Comes With Science Fiction And Fantasy Themes. This Strategy Game Was Developed By Mad Doc Software And Published Under The Top Banner Of Sierra Entertainment. This Real Time Strategy Game Was Released On 6 November, 2007. This Game Is The Third Game In The Ever Green Super Hit Series Of Empire Earth. This New Game Takes The Player In To Different Time Periods And Environments And Allows The Player To Explore Them. The Different Ages Are Ancient, Middle, Colonial Time To The Modern Days And Future. Each Age Would Have Different Features, Units And Technologies.
In This Game The Player Has To Choose From The Three Available Factions Which Are Western Regions, Middle Eastern Regions And Far Eastern Regions. The Player Has To Begin The Game And Start To Attain Province Through Defeating The Local Tribes Or Maintain A Friendly Alliance With Them. The Player Has To Begin With The Province And Start Building New Units, Produce Resources And Raise Armies. The Player Has To Fight Various Battles To Expand And Protect His Kingdom And Continue The Game Progress. The Economic Conditions Should Be Balanced By The Player And Maintain The Civilizations.
Empire Earth Full Version Download
This Empire Earth 3 PC Game Is A Latest Version Which Comes With Various New Features. This Latest Game Comes With Latest Graphics And Sound Effects Which Are Amazing. The Story Line Would Be Different From The Previous Versions And New Campaigns And Civilizations Would Play Key Roles In The Success Of The Game. This Game Comes With Long Hours Of Game-play And Strategy Game Lovers Must Try This Ultimate Game. This Game Is Also One Of The Best Strategy Games In The Ever Green Super Hit Series Of Empire Earth And The Most Played Game In The Year 2007.
System Requirements Of Empire Earth 3 PC Game
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Minimum System Requirements
OS: Windows XP/Vista/7
Processor: INTEL 2 GHz Dual Core
RAM: 1 GB
Video Memory: 256 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 5 GB free
Processor: INTEL 2 GHz Dual Core
RAM: 1 GB
Video Memory: 256 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 5 GB free
Recommended System Requirements
OS: Windows XP/Vista/7
Processor: INTEL 2.6 GHz Dual Core
RAM: 2 GB
Video Memory: 512 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 5 GB free
Processor: INTEL 2.6 GHz Dual Core
RAM: 2 GB
Video Memory: 512 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 5 GB free
Click On Below Button Link To Empire Earth III Free Download Full PC Game. It Is Full And Complete Game. Just Download, Run Setup And Install. No Need To Crack Or Serial Number Or Any Key. Start Playing After Installation. We Have Provided Direct Links Full Setup Of This Game.
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Overview
The background of this epic game is the very history of warfare on Earth itself. From the early days of man in prehistory circa 500,000 BC to the Nano age stretching into the 23rd Century, humanity has always been at each other's throats.
In Empire Earth your goal is to not only explore your world for the resources necessary to survive and thrive, it's to build a mighty empire and the armies need to protect and expand it. Starting in pre-history you must advance through 14 historical Epochs before reaching the Nano Age where nanotechnology constructs the first Cybernetic warriors.
Gameplay, Controls, Interface
Any hardcore, or even casual, real-time strategy fan is going to pickup Empire Earth's strong resemblance to Age of Empire II: Age of Kings almost immediately. The graphics are similar, the interface almost identical and, to a degree, the play itself seems to mimic AOK, as well. But try playing your first game with the same strategy that made you master in AOK and you'll be in for quite a butt-kicking. As in AOK you will spend a large amount of your time searching for and collecting different types of resources. Heck, with the exception of an additional item, iron, the resources are identical. Again like in AOK, you just hunt around for piles of the stuff and then start your citizens to work digging it up or chopping it down. A major difference in the gathering aspect of EE is one you'll find echoed throughout the game; it's more complex. To speed up your gathering you can build a settlement, which allows you to drop off your stuff there as opposed to trudging half-way across the map, back to your town center. But, to make that more efficient, you can also populate the settlement. Doing this speeds up productivity but you permanently lose the citizen living there. The more people you populate it with, the more productive the citizens -- throw enough people in and your settlement becomes a town center and then a capital. It's quite ingenious. The same can be said for many of the buildings in EE, most don't just spew out new troops, citizens or weaponry. Houses, for instance, increase the morale of nearby troops, making them harder fighters and making them slower to die. Build a hospital and everyone within a certain radius gets healed slowly.
Universities protect people from being converted by enemy priests, temples prevent calamities (think plagues, firestorms and the like), docks, naval yards and airports repair their units. The list goes on and on. Another addition to the standard AOK-style of play is that Wonders actually do something other than stand there and look pretty. In AOK they merely allowed you to either win, or to taunt your opponents with needless and expensive eye-candy, not so in EE. From the Temple of Zeus, which allows all units to heal themselves anywhere on the map, to Library of Alexandria, which instantly points out all buildings on the map, Wonders can be a powerful tool in EE. Suddenly the way you construct a town and where you place buildings becomes an integral part of your strategy. If you thought that was complex wait until you make your way into your first battle. The game has a very strong rock-paper-scissors element to it.
Sword guys beat archers, archers whoop men armed with spears, and the spearmen take out the sword guys. This doesn't mean a single centurion will kill off a platoon of chariot archers, but it does mean the centurion will take a lot of people with him. Now add to this rather simple formula the more advanced weaponry, air units and sea units, and you have a strategy game worthy of some serious life-wasting play. Just too help you out with the formulas, there are a bunch of diagrams in the back of the manual that look like they belong more in a chemistry textbook than with a game. In addition to the more intriguing and almost over-complex warfare system, Empire Earth also has heroes. Heroes in EE are either warriors or strategists. The warriors increase the morale of the units around them and take to the front lines to do some serious damage. The strategists increase the vitality, or energy, of their surrounding units and have the ability to weaken enemy morale with a battle cry. In all there are 200 units to choose from, by far the most ever seen in any non-expanded RTS every released. Taken as a whole, EE can be quite an overwhelming game to try to master, but it appears that the time spent will be well worth it.
Graphics
The graphics in Empire Earth also seem to lean heavily on the AOK world, which is a good thing. The mounted units sit on horses that nervously paw the ground. Idle citizens fidget, everything seems alive and the tight smallish graphics lend well to bolster that feeling. Unfortunately, the designers also added the ability to zoom in on units, something that not only adds little to the game, it seems to actually detract from it. This level of graphics was never meant to be seen up close and personal, 3D graphics they are not.
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Audio
The ambient and action sounds in this game are downright unnerving. I have a friend who plays EE religiously who takes particular delight in the cries of the wounded and dying. When men run into battle you hear the swords clanking off one another, the arrows, or bullets, whistling through the air, it's truly a spectacular thing to listen to.
System Requirements
Pentium II 333, 64 MB RAM, 3D accelerator, 4MB VRAM, 450 MB hard drive space, mouse, sound card, and DirectX v8.0
Documentation
The game's instruction manual is a whopping 238 pages and comes with a sizable fold-out reference sheet and smallish quick key list. Read every word of all of them -- nuff said.
Bottom Line
This isn't your momma's RTS. Chock full of 200 units from 14 Epochs and about 60,000 years of evolution, Empire Earth can't help but quench your thirst for ultra-realistic and incredibly encompassing strategy game play. Don't expect to pick this bad-boy up and hop into instant play without a little learning and honing of your strategy skills, but studying warfare has never been so fun. Move over Age of Kings,there's a new game in town.
Overall rating: 8